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Controls


  • Aim: Mouse
  • Shoot: Q, W, E, R
  • Build: Right Mouse Button
  • Repair: Space

High Concept


In "The Machine", you play as Trikzitt and his sidekick Fidget, as they make their final stand on a foreign planet, defending their crash-landed ship against a horde of robot natives.

Aesthetic Goal


A Patched-Together Machine  - Playing should feel like operating wonky and broken machinery.

Development


This game was created as part of the Game Design Program of University Uppsala. The course is Game Design 2: Game Development and asks students to create a game from conception to release in 10 weeks. Groups consists of 5-7 people with different minor courses partaking as the roles "Game Designer", "Graphics", "Programming", "Project Management", "Quality Assurance"

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